Privacy Policy
Last updated: 13 September 2026
Kahvehane Patronu is a game for iPhone and Android. You run a Turkish coffeehouse for thirty days. This policy is short, because the game does very little with your data.
The short version
Kahvehane Patronu does not collect any data. There is no account and no server. Nothing about you or your game is sent anywhere.
No account, no server
The game has no sign-up, no login and no user account. It has no networking code at all. On Android it does not even request the permission that would allow it to reach the internet, so it cannot send your data anywhere, not even by mistake.
No tracking
- No analytics.
- No advertising, and no advertising identifier (IDFA on iOS, Advertising ID on Android).
- No tracking of any kind.
- No third-party SDKs. The game uses no third-party code beyond the platform's own libraries.
- No in-app purchases. The money in the game is imaginary.
- No cookies. This website does not use cookies either.
What is stored on your device
Everything the game remembers stays inside the game's own storage space on your phone:
- your current game — the day you are on, your cash, your tables and your customers
- your settings: sound, vibration, and on iPhone whether reminders are on
- whether you have seen the opening card
- the badges you have earned
None of this leaves your device. If you delete the game, all of it is deleted with it.
Your phone's own backup (iCloud on iPhone, Google's backup on Android) may include this data along with your other apps, under your own account. That is a feature of the operating system, governed by Apple's and Google's policies, not by this game.
Reminders (iPhone only)
On iPhone the game can remind you, at most twice a day, that your coffeehouse is waiting. These are local notifications: the reminder is scheduled on your phone and no server is involved. You can turn them off in the game's settings or in iOS Settings. The Android version has no reminders.
Vibration
The game asks the phone to vibrate briefly when you tap. This uses no data and can be turned off in the game's settings.
Children
The game is not directed at children. It is rated for players aged 13 and over: it contains card and board games played for imaginary money, and an occasional argument between customers, told in text.
Changes to this policy
If this policy changes, the new version will be posted on this page with a new date.
Contact
For questions about privacy, write to aaliboyaci@gmail.com.